Tuesday 28 September 2010

Y'arrr!

Now then friends.
got my new layout down. I think the next step is a full blown asset list and then deciding if it's too much or not.

from the original game:

my rough photoshop layout:


paper sketch:

B.

1 comment:

Anonymous said...

Looking forward to seeing this develop Bobbers. My advice would be to pick one section of the planned level (maybe just one house and its surrounding area) and nail that utterly before moving onto the level. That way you can really get it to look the way you want and then roll this work out to the rest of the level (with the leg work done this part moves quite quickly)

This way you get to develop your texture set and not have to paint as you go. It also allows you to make your miskates on a small scale rather than a large one.

Bonza son!