Monday, 25 June 2012

Friday, 15 June 2012

Monday, 11 June 2012

O_O

modelling more clutter and messing about with better speculars :)



Sunday, 10 June 2012

tweaks

changed the shape of the rock arch and re-textured it.  Looks much better now I think :)

Also the waterfall looks much nicer if you can see it moving.


B.

waterfall.

playing with particles and materials to make a waterfall in UDK.



Thursday, 7 June 2012

Sunday, 3 June 2012

Thursday, 7 July 2011

supporty

Something I did today. a support structure / window for the bridge above the train tracks.
what do you think? :)



B.

Tank

So here's the (almost) finished product for the tank that me and Chris have been texturing recently.
I only did the body and Chris took care of the annoying small objects.




B.

Monday, 4 July 2011

yarrrrr

texturing

I think this is getting there now :)






B.

Thursday, 30 June 2011

Maya

Feels like i'm getting comfortable with Maya now. it's such a 180 from Max when you start using it but it has a lot of very nice features once you get used to it :)

Here's a bridge and support structure i've made and textured using it for a friends UDK map.

I'll keep updating as I go. I'm gonna try to get this area fleshed out better in the coming days.




B. :)

Saturday, 25 June 2011

mmmm juicy...

Asset from a couple of weeks ago?
thought i'd put it up because I think it looks nice and was done very quickly. the front picture is getting changed since it started as an in-joke. but the rest is staying :)




Tuesday, 21 June 2011

Monday, 6 June 2011

Is Bruno a sadist? beats me...

Well I know it's moving along very slowly but I'm very happy with how it's turning out so i've been taking time with it and tweaking it a lot.



B.

Friday, 27 May 2011

Monday, 9 May 2011

Sunday, 8 May 2011

Friday, 29 April 2011

forge

a bit more texture work. what do you think?




B.